It’s been a while since I’ve updated. I feel I should explain this a little so here I am.
First of all, no, TFL has not stopped development and yes, development will continue. A lot of the reason that I had not updated is I had told myself I was not going to until the next alpha was available but a few months have passed and that’s not the case.
In what I can only call another in the long line of setbacks the TFL project has had over the years I’ve developed it, I ended up having the hard drive fail on my laptop, and well, when your hard drive fails and that’s got the stuff you’re working on it, that’s a little problematic.
Marzo quite correctly pointed out that if I had been committing regularly to CVS, this would not be an issue. Therefore whenever I’m working on TFL and produce anything of any volume bigger than a few KB, I’m going to be committing, going forward.
Other than that I can only apologise to the dear readers and fans who have been following the project for some time. I know you were all looking forward to the planned alpha release in the new year. It -will- be coming, but it will be later than I had hoped, and for this I am greatly sorry. I would like nothing more than to share the mod and the new world with you all, indeed its why the project went public instead of just a little side project, but its going to take me some time to catch up to the things I’ve lost in the hard drive crash.
